

Performance and comfort, contrary to popular belief, are not mutually exclusive. At Razer, we constantly push the frontiers of technology each and every time we approach the drawing board. The result of meticulous research-driven design is a three-way (user, device, play style) optimization of every product to balance the delicate equilibrium between in-game efficacy and comfort. Through validation sessions conducted with professional gamers and accumulating feedback from casual gamers, we have identified three prevalent gripstyles.
Here, we present our findings that we have established, to help gamers of all genres to fully understand the ergonomic development of our mice, and to choose one that is best suited to their needs.
The fingertip grip is defined by the fact that there are five contact points made on the surface of the mouse. Note that the sixth contact point found in the claw grip is no longer present (i.e. contact with the pit of the hand), which is a defining factor of the fingertip grip. |
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Testimonials of pro-gamers who use the fingertip grip: • Gareth “GaRpY” Marshall, Unreal Tournament 3, Team Dignitas • Florian "medic" Stern, TrackMania Nations, Dignitas • Martin "PuReBall" Rome, Real-time Strategy games, Dignitas • Robert "Moyes" Haxton, World in Conflict, Dignitas • Pascal Pfefferle aka Dackel, Team Dignitas Command and Conquer Siebe '*nutec*' Huisman, Call of Duty, Team Serious Gaming Niels '*zemme*' van Steenbergen, Call of Duty, Serious Gaming
• Hendry "jo3" Handisurya, Defense of the Ancients, Team Sanctuary |


